---
id: 6577ea4f23e3ba1217007bc7
title: Step 28
challengeType: 0
dashedName: step-28
---

# --description--

Finally, you will need to add some styles for your buttons. Start by setting the `cursor` property to `pointer`. Then set the text `color` to `#0a0a23` and the `background-color` to `#feac32`.

Then set the `background-image` property to `linear-gradient(#fecc4c, #ffac33)`. Lastly, set the `border` to `3px solid #feac32`.

# --hints--

You should have a `button` selector.

```js
const btn = new __helpers.CSSHelp(document).getStyle('button');
assert.exists(btn);
```

Your `button` selector should have a `cursor` property set to `pointer`.

```js
const cursor = new __helpers.CSSHelp(document).getStyle('button')?.getPropertyValue('cursor');
assert.equal(cursor, 'pointer');
```

Your `button` selector should have a `color` property set to `#0a0a23`.

```js
const color = new __helpers.CSSHelp(document).getStyle('button')?.getPropertyValue('color');
assert.equal(color, 'rgb(10, 10, 35)');
```

Your `button` selector should have a `background-color` property set to `#feac32`.

```js
const backgroundColor = new __helpers.CSSHelp(document).getStyle('button')?.getPropertyValue('background-color');
assert.equal(backgroundColor, 'rgb(254, 172, 50)');
```

Your `button` selector should have a `background-image` property set to `linear-gradient(#fecc4c, #ffac33)`.

```js
const backgroundImage = new __helpers.CSSHelp(document).getStyle('button')?.getPropertyValue('background-image');
assert.equal(backgroundImage, 'linear-gradient(rgb(254, 204, 76), rgb(255, 172, 51))');
```

Your `button` selector should have a `border` property set to `3px solid #feac32`.

```js
const border = new __helpers.CSSHelp(document).getStyle('button')?.getPropertyValue('border');
assert.equal(border, '3px solid rgb(254, 172, 50)');
```

# --seed--

## --seed-contents--

```html
<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
  </head>
  <body>
    <div id="game">
      <div id="stats">
        <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
        <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
        <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
      </div>
      <div id="controls">
        <button id="button1">Go to store</button>
        <button id="button2">Go to cave</button>
        <button id="button3">Fight dragon</button>
      </div>
      <div id="monsterStats">
        <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
        <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
      </div>
      <div id="text">
        Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
      </div>
    </div>
    <script src="./script.js"></script>
  </body>
</html>
```

```css
body {
  background-color: #0a0a23;
}

#text {
  background-color: #0a0a23;
  color: #ffffff;
  padding: 10px;
}

#game {
  max-width: 500px;
  max-height: 400px;
  background-color: #ffffff;
  color: #ffffff;
  margin: 30px auto 0px;
  padding: 10px;
}

#controls,
#stats {
  border: 1px solid #0a0a23;
  padding: 5px;
  color: #0a0a23;
}

#monsterStats {
  display: none;
  border: 1px solid #0a0a23;
  padding: 5px;
  color: #ffffff;
  background-color: #c70d0d;
}

.stat {
  padding-right: 10px;
}

--fcc-editable-region--

--fcc-editable-region--
```

```js
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector("#button1");
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
```
